Loadoutsīefore you start your game of Zombies, you have to choose your Loadout. And finally, the stamina and speed perk is imperative, especially in this map, where kiting zombies through long lanes and loops is required in higher level waves. You don’t want to get caught in a firefight while waiting for your slow WW2 era gun to reload. But like previous quick revives, you can only use it once, so you have to find your way back to the Power Up after reviving a teammate.Īnother great one is quick reload for obvious reasons. When playing with a group-which is recommended-it’s nice to have a quick revive so you can always bring a teammate up quickly in a sticky situation. We recommend always having a full armor buff which can block three blows that would have otherwise killed you, allowing you to stay alive much longer. You can quickly earn Jolts early on by either headshotting zombies or using your heavy shovel attack to earn bonus Jolts. To do this, you’ll have to spend Jolts at Blitz machines. You can hold your own as a vanilla soldier toward the beginning of the round, but eventually youy’re going to have to power up. So make sure you know the map well enough to get yourself powered up quickly. There’s nothing worse than finding yourself in the heat of battle and realizing you no longer have a quick reload. When you go down, you lose one of your Power Ups if you bleed out to a certain point. It’s also important to learn where the various Power Ups are. Just because you’ve gone into the sewers one way, doesn’t make that the only exit. The key to the Final Reich is learning the loops. It features a series of dark city streets with various branching lanes and zones to explore. Not counting the prologue, the only Zombies map out there right now is called the Final Reich.
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